Amiga Flame - News - Update: NAPALM: The Crimson Crisis

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Update: NAPALM: The Crimson Crisis
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More details have come to light of ClickBOOM's new game, NAPALM: The Crimson Crisis which left many Amiga Owners in shock over this real-time strategy warfare game. ClickBOOM could have took out a license for C&C but felt that to create a true classic that would allow for more creativity and brand new ideas that NAPALM: The Crimson Crisis should have.

NAPALM: The Crimson Crisis is set on Earth with a very high-tech, modern type war being fought between humans and rebelious robots.


NAPALM: The Crimson Crisis like other popular realtime war games Dune 2, C&C, Red Alert plays with two armies at war clashing in a battlefield. The aim is to destroy the other side's army using various types of military vehicles, soldiers and other attacking devices. It's even going to be better in two player for it can be played either through serial connection, modem, or Internet. They have created many advanced options to attack, defend, trick, and destroy the enemy. This means if you are losing a battle you can come back to win it, a feature which has been left out of many war games.

There are to be numerous units like vehicles, buildings and more which can be used in maps covering huge battlefield areas. There are various types of missions from destroying the enemy to more specifically planned missions. ClickBOOM are keeping many of the features under wraps until it's release but there are already high expectations but we won't know whether they are justified until it's release in the Summer.


The recommended minimum requires an 030 processor, 8MB Fast Ram, Hard Drive and will be CD-Rom only

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E-mail - philip @ amigaflame.demon.co.uk

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